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- Path: slip162.ucs.orst.edu!user
- From: me@3.3.3 (fff)
- Newsgroups: comp.sys.amiga.advocacy,comp.sys.amiga.misc,comp.sys.amiga.hardware
- Subject: Re: Apple troubles benefit Amiga?
- Date: 17 Jan 1996 19:55:28 GMT
- Organization: me
- Message-ID: <me-1701961202530001@slip162.ucs.orst.edu>
- References: <wfblanDL1rDu.Mo4@netcom.com> <30F6B7FD.CCC@ix.netcom.com> <1996Jan16.215356.9852@scala.scala.com>
- NNTP-Posting-Host: slip153.ucs.orst.edu
-
- In article <1996Jan16.215356.9852@scala.scala.com>, dave.haynie@scala.com
- (Dave Haynie) wrote:
-
- > In <30F6B7FD.CCC@ix.netcom.com>, John Covington <cov3@ix.netcom.com> writes:
- > >Wells Fargo Bank wrote:
- >
- > >> I understand that they are considering aiming at the higher-end Mac market
- > >> and leaving the entry level machines to stream-line their company again.
- > >> The low-end machines are less profitable, but this could be Amigas ace
- > >> in the hole. I don't believe this problem with Apple will be long term,
- > >> but if it lasts for 4 to 6 months, it could benefit the Amiga.
- >
- > Well, Apple's problems have been on-going for years, I don't think
- > they're going way in the next 4-6 months. Dropping the low end might
- > eventually be feasible if there's a thriving Mac clone market to
- > support that low end. Right now, there isn't. And without the volume
- > on the low end to drive up the installed base and home sales, software
- > companies will be less and less willing to regard the Mac as a general
- > purpose system. But Apple doesn't seem to want a niche machine, and
- > their vast size makes that impossible anyway.
- >
- > >Then you don't really understand the problems at Apple, do you? What
- > >Apple is saying is that it is conceding the battle for market share
- > >because it can't compete.
- >
- > Apple was never in a position to compete with commodity systems, and
- > they've waffled on the only solution -- becoming a commodity
- > themselves. A common PowerPC hardware platform could have happened two
- > or three years ago, if Apple had been willing to play the game as an
- > equal partner with IBM and Motorola, rather than balk at
- > standardizing. The parts that go into PClones are made in the 10's of
- > millions. Apple's lucky to get 1-2 million quantity their custom
- > parts, assuming they can use them in every model. That was one of
- > Commodore's primary technical problems, and had C= not been killed by
- > suicidal management, systems would have switched to the PC model
- > (commodity parts) on the high end, the game machine model (system on a
- > chip, as much as possible) on the low end, by 1994 at the latest.
- >
- > >The reason Apple introduced low cost competitive machines in the
- > >*First place* was to bolster sales, market share, and profits
- > >because the *higher-end* Apple business was *already* lagging badly.
- >
- > Sure. And that's because Apple lost their edge. At one time, they were
- > the only GUI in town, the only DTP in town, and people would pay
- > whatever that cost. That's the formula for a typical niche
- > machine. Unfortunately, in the personal computer market, any strong
- > enough niche eventually gets absorbed. Apple couldn't be "of the body"
- > themselves and they refused to create an opposing multivendor force.
- >
- > Also, just look at the dynamics of the markets. Apple, like Commodore,
- > is trying to develop world-class hardware and software for a very
- > small market, relative to the PCs. Compaq may do well in hardware,
- > they sell roughtly as many computers as Apple in a given year. But
- > virtually none of that budget goes to software development. Microsoft
- > certainly makes a living on software, but they do that by selling
- > millions and millions of copies of lots of different programs. These
- > days, Windows is practically a give-away, an enabler that lets MS sell
- > you hundreds of dollars worth of other stuff. Apple can't be 'em, they
- > can't join 'em, and they can't make something significantly different
- > anymore (in fact, while they once led the personal computer world in
- > software innovation, they're lagging badly on things like their answer
- > to a modern OS, Copland).
- >
- > >I definitely believe the problems at Apple are positively
- > >long-term--if, that is, the company can remain in business long
- > >enough to reach the "long-term" definition--which I very much doubt.
- >
- > It's certainly hard to imagine Apple going under. But hell, it was
- > hard to imagine Commodore going under, even though intellectually I
- > saw the handwriting on the wall as early as 1991.
- >
- > >Having lived through the Commodore collapse, I am here to tell you
- > >that the parallels between the demise of the two companies (Apple &
- > >Commodore) are staggering in their simularities.
- >
- > They do seem to be following that C= path. And while I can't imagine
- > they beat potential success down with a stick everytime it rears its
- > pretty head, like C= management did (Sun deal nixed, Epson deal nixed,
- > don't get me started!), Apple hasn't made the licensing and mutual
- > benefit agreements that could have made bigtime differences in the big
- > picture, and thus the long term. Hell, they could have OWNED the
- > desktop software OS, if MacOS for Windows had shown up in a fancy
- > shrinkwrap back in the latter 80s. They could be building MacOS
- > installed base now, with lots of clone companies sick of years of
- > Intel domination, had they made MacOS licensing a simple thing any
- > garage shop could get into. When they were strong, everything had to
- > be proprietary, and that hurt them.
- >
- > Nowadays, they're real close to the point where they'd have trouble
- > building a full fledged clone market if they GAVE MacOS away. Which
- > really isn't a bad idea -- if they gave away MacOS System 7 for CHRP
- > machines, once System 8 was available, they might just get some MacOS
- > converts. I tend to think most folks looking at CHRP machines (as
- > distinct from "Macs") as people trying to get into something more
- > sophisticated, which means a departure from MacOS, Windows, and any
- > other glorified relics of 70s microcomputing. Or maybe that's just
- > me.
- >
- > >Of course, Mac Lovers don't understand this since they are thinking
- > >the very same things we did in '92--namely, that'll never happen to
- > >"our" company. It did, and it will.
- >
- > Everyone thinks they're invincible. But remember, IBM once ruled the
- > computer world, so much so that anti-trust suits were
- > filed. Televisions used to be exclusively made in the USA. There used
- > to be maybe 10 fairly well established personal/home computing OSs,
- > and 100s of media companies. Things do change, Evolution is real --
- > just ask T-Rex. Or Mehdi Ali. What doesn't adapt to a changing
- > environment will die out, every time.
- >
-
- [flame on, but on low burner]
- I agree with most of the points you made about Apple. I don't agree
- with your comments about Apple's lack of innovation. Apple has been
- working on system level technologies like QuckDraw GX, QuckDraw 3D,
- QuickTime VR, MP, OpenTransport, OpenDoc, and others to be incorporated
- into Copland. These extensions currently take gobs of memory and CPU
- cycles because Apple hasn't revised it's system in 5 years. This is how
- Apple operates, take Drag and Drop. This used to be an extention in 7.1
- and is now part of the current system. This allowed developers to make D+D
- savva applications well before 7.5 was released. Apple has other
- innovations like FireWire and a more advanced bus waiting around the
- corner. As innovations go, Apple is one of the best. As far as selling
- your work, Apple is the worst. It isn't how innovative that makes or
- breaks companies. Take MicroSoft, the most non-innovative company on the
- planet (didn't even invent DOS).
-
- [flame off]
- On PPCP and future OSs I think that there are several innovative OSs
- streaming in like Linux and BeBox. The nice thing about PPCP is that you
- will be able to run your OS of choice. This means that OSs can dominate
- niche markets without the need to dominate all markets. Solaris for
- servers, Amiga for sound. Mac for publishing, BeBox for Graphics. OS/2 for
- terminals, WinNT for windoze compatability. No "one" has to win.
- Personally I think I'll stick with Copland, given what I do.
-